Casual Threats: The Feminization of Casual Video Games
dc.contributor.author | Vanderhoef, John | |
dc.date.accessioned | 2021-06-09T19:34:28Z | |
dc.date.available | 2021-06-09T19:34:28Z | |
dc.date.issued | 2013 | |
dc.description | 28 pages | en_US |
dc.description.sponsorship | University of Oregon Libraries | en_US |
dc.identifier.citation | Vanderhoef, J. (2013) Casual Threats: The Feminization of Casual Video Games. Ada: A Journal of Gender, New Media, and Technology, No.2. doi:10.7264/N3V40S4D (http://dx.doi.org/10.7264/N3V40S4D) | en_US |
dc.identifier.issn | 2325-0496 | |
dc.identifier.uri | https://hdl.handle.net/1794/26294 | |
dc.language.iso | en_US | en_US |
dc.publisher | Fembot Collective | en_US |
dc.rights | Creative Commons BY-NC-ND 4.0-US | en_US |
dc.title | Casual Threats: The Feminization of Casual Video Games | en_US |
dc.type | Article | en_US |