Suite from Seraphyn Wake

dc.contributor.advisorKyr, Robert
dc.contributor.authorLarkin, Rebecca
dc.date.accessioned2018-09-06T21:55:04Z
dc.date.available2018-09-06T21:55:04Z
dc.date.issued2018-09-06
dc.description.abstractThis orchestral suite is based on an original narrative by the composer and each movement is written as though it were for use in a video game featuring this narrative. Taking place in an other-planetary city, Seraphyn Wake is a super-powered private eye who hides the fact that she is not entirely human from her bigoted clientele. She ultimately chooses to reveal her true nature to defend her city and faces the repercussions of that choice. These four movements begin her story. The first is the main title, serving as a musical signature to the game. Movements II and III feature level music that is utilized in various gameplay states, and movement IV relates directly to the game narrative as a scripted sequence. In gaming, a scripted sequence presents story-driven moments from within gameplay instead of through a film-like cutscene. This piece is approximately 16 minutes in duration.en_US
dc.identifier.urihttps://hdl.handle.net/1794/23727
dc.language.isoen_US
dc.publisherUniversity of Oregon
dc.rightsAll Rights Reserved.
dc.titleSuite from Seraphyn Wake
dc.typeElectronic Thesis or Dissertation
thesis.degree.disciplineSchool of Music and Dance
thesis.degree.grantorUniversity of Oregon
thesis.degree.levelmasters
thesis.degree.nameM.M.

Files

Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Larkin_oregon_0171N_12146.pdf
Size:
2.15 MB
Format:
Adobe Portable Document Format