Browsing Zeidman-Karpinski, Annie by Title
Now showing items 1-11 of 11
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Collection Development Policy & Proposal for Video Games in UO Science Library
(2007-12-21)Collection Development statement and proposal for adding a video game collection to an academic library. -
Don’t Use a Hammer When You Need a Screwdriver: How to Use the Right Tools to Create Assessment That Matters
(Communications in Information Literacy, 2016)Instruction librarians want clear data showing the effectiveness of our workshops as a way of demonstrating our value in education. This article uses instructional design approaches to show how to make specific changes ... -
First Person Shooter [Review of the educational video First Person Shooter]
(Educational Media Reviews Online, 2003-07) -
A Hitchhiker's Guide to Chat
(OLA Quarterly, 2003) -
Human Physiology Department Seminar Presentation 2008
(2008-02-22)Covers new and useful resources from the library. Attempts to raise issues around Open Access and compliance with both NIH and the UO University senate resolution. -
“I didn’t believe you that being “written in librarian” made much difference. I was mistaken.” Lessons learned from starting a circulating video game collection at an academic library.
(2008-04-15)Describes developing and deploying a popular circulating video game collection at an academic library. -
Locating and Verifying information on the web
(2008-06-25) -
Podcasts and Wikis at the University of Oregon
(2006-10-27) -
Teaching Critical Thinking and Library Skills to Students at a Medium-sized Public University
(2007-07-18)My poster will talk about how I developed a hands-on learning curriculum to accompany a 145 student Introduction to Chemistry class. This class is a prerequisite for a number of other classes and doesn’t have a lab component. ... -
TEP workshop: Video Games in Education
(2008-05-01)Informal workshop on uses of video games in higher education -
Web 2.0 tools: Podcasts, Wikis, RSS feeds, Blogs, etc.
(2008-06-17)Several presentations for different audiences. Including, an introductory computer science class, an English class. None of them were hands on.