Evil Eye
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Date
2015
Authors
Hoffman, Nick
Journal Title
Journal ISSN
Volume Title
Publisher
University of Oregon
Abstract
Evil Eye is a four-part work for live audio and video processing via Max/MSP/Jitter. All sounds are
synthesized in real-time – no prerecorded sounds are used. The work is performed via a computer
keyboard with key triggers programmed into the Max patch. This work utilizes dynamic stochastic
synthesis, as defined by Iannis Xenakis, as well as FM synthesis. The stochastic sounds are generated
by “gendy” MSP objects developed by Nic Collins, the FM sounds are generated by simple sine wave
oscillators, and the visuals are generated using “gl.gridshape” jitter objects that correspond to changes
in the audio signal/number stream. Rather than a completely fixed composition, Evil Eye can be
thought of as a dynamic performance patch, thus there is no written score.
Description
Project files include: video of composition performance, pdf of technical information, and author's note.
Keywords
Computer music, Electronic music, Noise, Stochastic synthesis, Iannis Xenakis, Digital art, FM synthesis, Animation, Markov chain, Music technology