Play The News: Fun and Games in Digital Journalism

dc.contributor.authorFoxman, Maxwell
dc.date.accessioned2022-10-12T14:15:15Z
dc.date.available2022-10-12T14:15:15Z
dc.date.issued2015
dc.description66 pagesen_US
dc.description.abstractMore than ever before we’re consuming news in strange contexts; mixed into a stream of holiday photos on Facebook, alongside comedians’ quips on twitter; between Candy Crush and transit directions on our smartphones. In this environment designers can take liberties with the form of the news package and the ways that audiences can interact. But it’s not just users who are invited to experiment with their news: in newsrooms and product development departments, developers and journalists are adopting play as design and authoring process. Maxwell Foxman‘s new Tow Center report, Play The News: Fun and Games in Digital Journalism is a comprehensive documentation of this world.en_US
dc.description.sponsorshipFunded by The Tow Foundation and the John S. and James L. Knight Foundationen_US
dc.identifier.citationFoxman, M. (2015). Play The News: Fun and Games in Digital Journalism.en_US
dc.identifier.urihttps://hdl.handle.net/1794/27684
dc.language.isoenen_US
dc.publisherColumbia Journalism Schoolen_US
dc.rightsCreative Commons BY-NC-ND 4.0-USen_US
dc.titlePlay The News: Fun and Games in Digital Journalismen_US
dc.typeTechnical Reporten_US

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