A Mechanism for Inducing Cooperation in Non-Cooperative Environments: Theory and Applications

dc.contributor.authorEllis, Christopher J.
dc.contributor.authorNouweland, Anne van den
dc.date.accessioned2003-08-07T23:34:09Z
dc.date.available2003-08-07T23:34:09Z
dc.date.issued2000-02-01
dc.description.abstractWe construct a market based mechanism that induces players in a non-cooperative game to make the same choices as characterize cooperation. We then argue that this mechanism is applicable to a wide range of economic questions and illustrate this claim using the problems of "The Tragedy of the Commons" and "R&D Spillovers in Duopoly".en
dc.format.extent0 bytes
dc.format.mimetypeapplication/pdf
dc.identifier.urihttps://hdl.handle.net/1794/58
dc.language.isoen_US
dc.publisherUniversity of Oregon, Dept. of Economicsen
dc.relation.ispartofseriesUniversity of Oregon Economics Department Working Papers;2000-2
dc.subjectQuantitative methodsen
dc.subjectGame theoryen
dc.subjectMathematicsen
dc.subjectMicroeconomicsen
dc.subjectWelfare economicsen
dc.subjectPublic economicsen
dc.subjectPublic goodsen
dc.titleA Mechanism for Inducing Cooperation in Non-Cooperative Environments: Theory and Applicationsen
dc.typeWorking Paperen

Files

Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
2000-2 .pdf
Size:
195.87 KB
Format:
Adobe Portable Document Format
License bundle
Now showing 1 - 1 of 1
Name:
license.txt
Size:
1.84 KB
Format:
Item-specific license agreed upon to submission
Description: