Browsing Graduate Capstones and Terminal Projects by Subject "Music technology"

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  • Evil Eye 
    Hoffman, Nick (University of Oregon, 2015)
    Evil Eye is a four-part work for live audio and video processing via Max/MSP/Jitter. All sounds are synthesized in real-time – no prerecorded sounds are used. The work is performed via a computer keyboard with key triggers ...
  • Wu, Yifan (University of Oregon, 2019-03)
    "How Do You Feel? -- for custom 4.1 digital audio multichannel format" is a fixed media composition with video for Bose SoundWear Companion® speaker and quad audio multichannel intermedia listening environment. This project ...
  • Wan, Fang (University of Oregon, 2016-06)
    Moving Bits is an interactive composition for Gametrak and Symbolic Sound’s Kyma. The Gametrak, a three-dimensional position-tracking system, functions as the interface for my data-driven instrument and it controls a ...
  • noteScape 
    Skinner, Brandon (University of Oregon, 2016-06)
    noteScape is a piece performed at the Future Music Oregon concert at the UO School of Music and Dance in June 2015. noteScape is also the name of the program I wrote using free, open-­‐s ...
  • Oseth, Olga O. (University of Oregon, 2015)
    This piece is based on the idea of how distinctive natures compliment each other in creation of unique art. Duration of the composition is ca.8 minutes. Sound material contains field recordings of engines and female ...
  • Oseth, Olga O. (University of Oregon, 2019-06)
    This Digital Portfolio Dissertation presents seven original real-time electroacoustic compositions that employ data-driven instruments, videos of their performances, associated files needed to perform the works, and a text ...
  • Lu, Peiyue (University of Oregon, 2019-03)
    Tied Threads is an interactive composition for two Gametrak controllers and Symbolic Sound’s Kyma. The title of the piece reflects two layers of meanings: first, the performance actions of the piece concentrated on pulling ...
  • Feng, Churan (University of Oregon, 2015-12)
    Voyage to the Other Shore is an interactive musical composition that uses the Microsoft Xbox 360 Kinect sensor as the interface for performance. This piece uses Delicode NI Mate to receive data from the Kinect, Max/MSP/Jitter ...

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